Wasteland Unique Encounters
Fallout 3 Walkthrough and Guide
Fallout 3 Guide - Exploring the Wasteland
Wasteland Unique Encounters
There are a number of unique encounters in Fallout 3, there is not too much explaining to be done for each one so we've bunged them all onto one page for convenience. The index below lists each unique encounter, just scroll down to find the one you are intersted in.
Amata Encounter
Merchant from Oasis
The Thirsty Man
Radscorpion Guard
Help, it's a Deathclaw!
Little consequences in Big Town (1)
Little consequences in Big Town (2)
Superhero or Superzero?
Burke's Mercenaries
Wastelander Revenge
Laszlo Radford: Railway Rifle Maniac
Malfunctioning Robot
U.F.O.
Lock, Stock and Mock the Mugger
The Chinese Signal
Yes! It's a Savaged Deathclaw!
Looking for Cheryl
The four arguers
Scrapyard Treasure
Serious Sydney
Susie from Vault 101
Sharpshooting Sniper Sam
Cannibal Hunters (1)
Cannibal Hunters (2)
Mine or your mine?
Attack of the Brahmin
Greeting..BOOM!
The new Raider
Ranger Danger?
Away from Grayditch
Amata Encounter
This only happens if you forced everyone to leave Vault 101 during the Misc. Quest: Trouble On The Homefront. In this encounter, Amata will be confronted by an Enclave Officer who asks her where Vault 101 is. She tells them and is executed afterwards. It's possible to prevent this, causing Amata to run away.
Merchant from Oasis
This merchant comes from Oasis and has drunk the Sap of Purification. The Sap went to his head and now he's dying. Check his body for a note on Oasis' Location and [TRADING CARAVAN LOG].
The Thirsty Man
You come across a thirsty man in need of Purified Water. Give him some and get good karma in return.
Radscorpion Guard
This Giant Radscorpion is guarding a fire hydrant from a couple of Wastelanders who are desperately trying to get to it. Slay the beast for them.
Help, it's a Deathclaw!
Several Wastelanders are being chased by a Deathclaw. Help them out and you'll get the Rock Creek Caverns location marked on your map (which leads to the Mirelurk King's Treasure Chamber).
Little consequences in Big Town (1)
This only happens if the residents of Big Town died during that Misc. Quest.
You'll meet a Scavenger who's looking to score some goods there.
Little consequences in Big Town (2)
This only happens if you had the residents of Big Town survive that Misc. Quest.
You'll meet a salesman ready to make his fortune there, so to speak.
Superhero or Superzero?
This can only occur if you're wearing either the Mechanist's or AntAgonizer's costume. You'll be approached by a young boy asking for your autograph!
Burke's Mercenaries
If you refused to blow up Megaton and disarmed the bomb (or even killed Mr. Burke), a group of hired Mercs will ambush you. They have been hired to kill you and usually show up nearby Metro Stations. One of them has a contract with your name on it.
Note: Although technically a unique encounter, you'll see this one repeating a lot of times, and the Mercs just seem to keep hunting you.
Wastelander Revenge
If you blew up Megaton you'll randomly stumble on a group of Wastelanders who want to take revenge and will do anything to kill you.
Railway Rifle Maniac
You get attacked all of a sudden by a madman who shoots .. What is he shooting exactly? Waste him and grab the custom Railway Rifle off his crazy dead body.
Malfunctioning Robot
You come across a technician trying to fix his broken robot. If your repair skill is high enough you can help him out.
U.F.O.
An explosion from the sky sounds nearby. Check your surroundings well and find the unique [”FIRELANCE” ALIEN BLASTER] and some ammunition.
Lock, Stock and Mock the Mugger
A Wastelander will try to rob you. Instead of you getting robbed, you kill him.
The Chinese Signal
A radio signal sounds. Pinpoint the broadcast location to find a Chinese Pilot with some loot.
Yes! It's a Savaged Deathclaw!
A wounded Deathclaw has just killed a Wastelander. Waste the Deathclaw and find the [DEATHCLAW GAUNTLET SCHEMATIC] on the Wastelander. Perhaps that explains why the Deathclaw was wounded (or why the guy was dead).
Looking for Cheryl
The four arguers
Four Wastelanders are having an argument over some water. You can try to find a solution for both parties.
Scrapyard Treasure
You'll find a dead Wastelander who holds the map to ‘John's Treasure Box'. This is located in the Scrapyard. Three skill books can be found in this box.
Serious Sydney
If you claim the whole reward in the Misc. Quest: Stealing Independence, there's a chance that you'll be attacked by Sydney the relic hunter. Kill her and grab her [SYDNEY'S 10MM “ULTRA” SMG] from her dead body.
Susie from Vault 101
If you forced everyone to leave Vault 101 during the Misc. Quest: Trouble On The Homefront, you may meet Susie. If you're nice to her she'll hand you some water and food.
Sharpshooting Sniper Sam
Sam Warrick, douchebag, sniper and mercenary randomly kills anything that moves, including NPC's that hand out quests. You can enslave him with the Mesmetron and send his sorry ass to Paradise Falls, but that's no reason to keep him alive - at all. If you meet him early in-game nearby Farragut Station, feel free to waste him and grab the Sniper Rifle off his dead body.
Cannibal Hunters (1)
A group of hunters are hunting.. a Wastelander. They'll even eat his meat.
Hmm .. They'll also come after you soon enough, so kill them quickly.
Cannibal Hunters (2)
A group of hunters offers you some [STEXPGE MEAT]. What's so strange about it?
You finished eating it yet? Well, it's human meat. Enjoyed your meal?
Mine or your mine?
A few Wastelanders are trying to disarm a mine - and fail horrible.
Attack of the Brahmin
A group of maniacally Brahmins attacks you. And you attack back, wasting their sorry cow asses.
Greeting..BOOM!
Raiders send out a Wastelander with a bomb to greet you - who explodes quickly enough. Kill the Raiders afterwards or die trying (didn't think so).
The new Raider
A Raider is being beat up as an initiation procedure. Waste the Raiders and grab the [”STABHAPPY” COMBAT KNIFE] from one of them.
Ranger Danger?
When you've completed the Misc. Quest: Reilly's Rangers and had the Rangers survive and escape the building, you may randomly come across one of them. You must have the Geomapper Module in your inventory. If you help the Ranger you'll be rewarded with a [MINI NUKE].
Away from Grayditch
A man is running away from the village Grayditch. Talk to him and get the location of Grayditch pinpointed on your Pip-Boy.
Looking For Cheryl involves a series of freshly-dug graves, each of which contains an inadequate clue to the location of the next one, leading finally to the last member of a search party and never actually finding Cheryl, dead or alive. This side-quest might just never have been finished, because it's extremely anticlimactic. I did it late in the game, so the Supermutants who would kill Manny, the last person in the search party, were already dead, and Manny was just stumbling around and hostile. I tried to mesmertron him so I could talk to him, no dice. If I wasn't just doing it for the max payout from the Behemoth that shows up, I'd be annoyed.
man i think thats a good idea
LOL @ Sam = douchebag, Laszlo = Psychopath. Short sweet and to the point. Am I the only one here who wants to see them in a buddy comedy getting into all kinds of wacky wasteland adventures? Like how to properly torture and interrogate refugees, running like hell after stumbling across Old Olney, or getting their collective asses beaten
haha