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Jobs and Classes Part 5

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Time Mage

  • Character Stats: HP: C, MP: A, STR: E, VIT: D, INT: A, MND: B, DEX: C, AGL: B
  • Weapon/Armor: S rank: Staff; A rank: Rod; D rank: Dagger, Sword; E rank: All the rest.
  • Passive Ability: Time Slip - Restart a battle if the party is defeated.
  • Job Unlock: Defeat Khamer VIII during Side Story 8 in Chapter 3.
  • Job Command and Support Abilities

    - Time Magic Level 1: Enables the use of level 1 time magic: Haste and Quake.

    - Stop Immunity: Confer immunity to stop during battles.

    - Time Magic Level 2: Enables the use of level 2 time magic: Regen and Quick.

    - Slow Parry: Has a 60% chance to lower attacker's speed by 50% when taking a single target physical attack.

    - Time Magic Level 3: Enables the use of level 3 time magic: Quara and Gravity.

    - Time Slip: Return to the start of a battle if the entire party is wiped out.

    - Time Magic Level 4: Enables the use of level 4 time magic: Comet and Hastega.

    - Time Magic Level 5: Enables the use of level 5 time magic: Stop and Quaga.

    - M.ATK +20%: Raise M.Atk by 20%.

    - Time Magic Level 5: Enables the use of level 6 time magic: Reraise and Meteor.

    Dark Knight

  • Character Stats: HP: B, MP: C, STR: A, VIT: C, INT: D, MND: E, DEX: C, AGL: B
  • Weapon/Armor: S rank: Sword, Katana, Helmet; A rank: Spear, Greatsword, Armor, Shield; C rank on Axe; D rank: Dagger, E rank: All the rest.
  • Passive Ability: Adversity - P.ATK, P.DEF, and M.DEF +10% for 3 turns when taking damage equal to 25% of HP.
  • Job Unlock: Defeat Alternis during Side Story 8 in Chapter 3.
  • Job Command and Support Abilities

    - Dark Bane: Sacrifice 20% of your maximum HP to unleash a dark-based physical attack.

    - Blind Immunity: Confer immunity to blindness during battles.

    - Adversity: For three turns, your P.Atk, M.Atk, P.Def, and M.Def all rise by 10% each time you accumulate damage equal to at least 25% of you maximum HP.

    - See You in Hell: Upon suffering a K.O., hit all enemies for four times as much damage as a standard attack.

    - Minus Strike: Damage one target by an amount equal to the number of HP you have lost.

    - Black Bane: Sacrifice 30% of your maximum HP to unleash a dark-based physical attack on all foes.

    - Absorb Magic: Triggers at the start of the turn.Nullify damage from magic attacks during that turn and restore your MP by the amount of MP used to attack you.

    - Dark Nebula: Sacrifice 20% of your maximum HP to unleash a dark-based physical attack on all allies and enemies that deals four times the damage of a conventional attack.

    - Life or Death: Your P.Atk, M.Atk, P.Def, and M.Def each rise 50%, but you suffer doom status.

    - Rage: Unleash Dark Bane against random targets up to five times, or until your HP falls to 1.

    Guardian

  • Character Stats: HP: S, MP: E, STR: B, VIT: S, INT: E, MND: S, DEX: E, AGL: E
  • Weapon/Armor: S rank: Spear, Armor, Shield, Helmet, B rank: Sword, Axe; C rank: Staff; D rank: Dagger; E rank: All the rest.
  • Passive Ability: Guardian Spirit - Accumulate spirit power when taking damage.
  • Job Unlock: Defeat Revenant at the Skyhold in Chapter 4.
  • Job Command and Support Abilities

    - Possession: Transfer your P.Atk, M.Atk, HP, MP, and your soul power and take control of your target. Maximum HP, MP, and soul power will also be increased.

    - Soul Smash: Consume 20% soul power to unleash a powerful physical attack on the target.

    - Soul Boost: Begin each battle with soul power already at 50.

    - Soul Blaster: Consume 50% soul power to unleash a powerful physical attack on all targets.

    - Guardian Spirit: Gain the ability to accumulate soul power, which can be spent to use certain abilities.

    - Armor Lore: Raise heavy armor and helm proficiency to S.

    - Soul Link: Use the soul power of the target instead of your own to perform abilities that consume soul power. Furthermore, the target will gain soul power with every attack sustained.

    - Soul Mirror: Erect a barrier around the target that reflects physical attacks.

    - Possessed: Transfer target's P.Atk, M.Atk, HP, MP, and soul power to you and prevent that target from performing actions.

    - Soul Cannon: Consume 100% soul power to unleash a powerful physical attack on the target.

    Kaiser

  • Character Stats: HP: B, MP: B, STR: A, VIT: A, INT: B, MND: B, DEX: B, AGL: B
  • Weapon/Armor: S rank: Sword, Greatsword; A rank: Armor, Shield, Helmet; B rank: Gun, Bow, Dagger; C rank: Axe, Spear, Katana, Rod, Staff; D rank: Knuckles; E rank: All the rest.
  • Passive Ability: Cerberus - Restore caster's HP and MP to exact state as start of battle.
  • Job Unlock: Defeat the final boss of Chapter 5.
  • Job Command and Support Abilities

    - Blinding Light: Deal damage to all enemies equal to one half your current HP.

    - Sonnenblume: Initiative will be reversed, with the slowest combatants acting first. Abilities that trigger at the beginning or end of turn will also be reversed.

    - Centurion: Converts certain multi-target attacks into single-target attacks that deal double damage.

    - Spring Awakening: All combatants will be healed at the end of each turn, up to a maximum of 9,999 HP per party.

    - Westwind: P.Def and M.Def values will be switched for all allies and enemies.

    - Winter Storm: Nullify HP, MP, and BP recovery for all enemies and allies.

    - Noble Eagle: Increase P.Atk and M.Atk for enemies and allies to 200%.

    - Citadel Once very two turns, all allies and enemies will lose 1 BP.

    - Cerberus: After every battle, your HP, MP, and status will return to their pre-battle states.

    - Dawn of Odyssey: Once every four turns, all enemies and allies gain 1 BP.

    Templar

  • Character Stats: HP: B, MP: D, STR: B, VIT: A, INT: E, MND: B, DEX: C, AGL: D
  • Weapon/Armor: S rank: Sword, Greatsword, A rank: Armor, Shield, Helmet; B rank: Axe; C rank: Katana; E rank: All the rest.
  • Passive Ability: BP Limit Up - Max BP +1.
  • Job Unlock: Defeat Braev during Side Story 10 in Chapter 6.
  • Job Command and Support Abilities

    - Rampart: Form a shield around yourself and allies that prevents one physical attack.

    - Giant Slayer: A physical attack that does more damage the higher your target's BP.

    - Charm Immunity: Confer immunity to charm during battles.

    - Radiant Blast: Unleash a light-based physical attack that ignores Default's damage reduction effect.

    - BP Limit Up: Attack by adding the value of your P.Def to your P.Atk. However, your P.Def will be reduced to its minimum for that turn. The damage dealt by this attack will not be mitigated by physical defense.

    - Desperation: Attack by adding the value of your P.Def to your P.Atk. However, your P.Def will be reduced to its minimum for that turn. The damage dealt by this attack will not be mitigated by physical defense.

    - Greatsword Lore: Raise greatsword proficiency to S.

    - Fortitude: Gain 1 BP for each attack sustained while Defaulting.

    - Default Guard: Improve damage reduction when Defaulting from 50% to 75%.

    - Heaven's Gate: Unleash a light attack that strikes random enemies and deals damage proportional to your BP.

    Yokai

  • Character Stats: HP: B, MP: A, STR: B, VIT: C, INT: A, MND: A, DEX: B, AGL: B
  • Weapon/Armor: S rank: Katana, A rank: Rod; B rank: All the rest.
  • Passive Ability: Echo - 25% chance of casting a spell a 2nd time without BP or MP cost.
  • Job Unlock: Defeat the secret boss inside Vampire Castle in Chapter 6.
  • Job Command and Support Abilities

    - Diablolism Level 1: Summon Asmodeus and wield the power of level 1 diabolism: Lust and Thundaja.

    - Awakening: Raises the maximum attainable job level from 10 to 11.

    - Diablolism Level 2: Summon Beelzebub and wield the power of level 2 diabolism: Gluttony and Acid Breath.

    - Diablolism Level 3: Summon Mammon and wield the power of level 3 diabolism: Avarice and Blizzaja.

    - Diablolism Level 4: Summon Belphegor and wield the power of level 4 diabolism: Sloth and Firaja.

    - Diablolism Level 5: Summon Satan and wield the power of level 5 diabolism: Wrath and Three Blades.

    - Echo: Upon casting a spell, have a 25% chance of casting the same spell a second time with no MP or BP cost.

    - Diablolism Level 6: Summon Leviathan and wield the power of level 6 diabolism: Envy and Consume Life.

    - Diablolism Level 7: Summon Lucifer and wield the power of level 7 diabolism: Pride and Aeroja.

    - Obliterate: Cause instant death at the start of battle to targets twenty or more levels lower than yours.

     
    Verdict:
    Very Helpful
    OK
    Not Useful
     

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