Towers / Defenses
Abilities
Specs
The "0%" values in the Specs below are the default values. This will change depending on the amount of points you allocate in a Spec.
The Huntress stays true to her name. She deals good damage at long distances. Her Concussive Shots ability allows her to deal with crowds at a distance. These explosive arrows when partnered with the blast effect of her Explosive Traps can easily take out groups of weaker enemies. Her second ability, Oil Flask covers affected enemies with oil which can be ignited using the Huntress' Piercing Shot or through the effects of the Blaze Balloon.
The Huntress' secondary attack allows her to keep her distance against sturdier, and larger targets because of its knockback effect. If the target is walking along the a route that's ridden with defensive traps and towers, this will help delay and whittle down the target's HP before it can even reach the Huntress. The Huntress' Geyser Trap works excellently with the Monk's Lightning Aura. Her "Drenched" Spec also complements this elemental combo.