Defense Points: 800
Enemy Spawn Point (Ground): Three
Enemy Spawn Point (Air): Two
Target to protect: Two (Cart, Sewer Control)
There are two points to protect; one is the Cart and the Sewage control in the western path. The middle path is the longest route but wider. While the eastern path is the shortest and narrower. The map itself is medium-sized and the only time that two paths converge is on the southeast fork, near the cart. That said, players will have to spread out and guard each entrances while running back and forth to reinforce any positions.
The western path has a ledge where you can put ranged defenses so they can snipe enemies without getting damaged.
The middle path is best blocked with ranged towers and auras behind the protective line of blockades. The eastern path has a few strategic elevated positions where towers can be built. The narrow path is perfect for stalling the enemy army but without proper boosts and supporting fire from nearby towers, the blockade can be easily shattered and broken through.